The long-gestating Uncharted movie took a huge step towards finally becoming a reality last week when it was announced that Shawn Levy (Real Steel) is set to direct the project, from a script by Joe Carnahan (The Grey).
Carnahan – who was unable to take on directing duties himself due to his commitment to the third Bad Boys movie – has been chatting to Collider about the movie adaptation of the bestselling video game franchise, and how it’s very “anti-Indiana Jones.”
“Shawn is an incredibly bright, incredibly skilled, talented guy, and you sit with him for five minutes and you know and understand why he has the level of success he’s had. I think he understands, we both have tremendous fondness for Raiders of the Lost Ark, and he wants to, I think Shawn’s capable of doing a lot of things. I can tell you this: what I’ve written is very anti-Indy in the sense of the guy that loves museums and wants to preserve these artifacts. He’s not! He’s a thief and he’s a grifter, and he’s a scourge. He and Sully are not good guys but they’re better than the bad guys. It’s a game, you know, they’re certainly rogues, and certainly don’t have a problem, even in the first game he just kind of dump Elena and it’s interesting. I think it’s gonna be, I honestly think this one’s got a real shot.”
SEE ALSO: 5 reasons why Shawn Levy is the perfect director for Uncharted
Carnahan also went on to discuss his approach to the adaptation, stating that: “I think that, it’s gonna need to be something that exceeds the sum of its parts, you know what I’m saying? It just doesn’t function as a straight lift of the video game. I sat down with Amy [Hening, director of Uncharted: Drake’s Fortune] and sat down with [Drake voice actor] Nolan North and sat down with Neil [Druckmann, writer of Uncharted: Drake’s Fortune], who created this thing, and took them through what I was doing and what I was thinking of and they loved it. She loved it. She understands too that you can’t be so slavish and devoted to the source material… It’s just making a great movie and trying to put as much of the game in as you can and the sensibilities of making Drake and Sullivan and so on, and beyond that, just do something original and fun. Roll the dice, like we have to do on anything. There are no assurances, and there certainly are very few hedging your bets when it comes to making movies. So I really believe that. Just be original. Do your best. Try to check the boxes you can, but beyond that don’t get wrapped up.”
As for what elements of the game will make it into the movie, Carnahan added: ” Certainly the signet ring. Sic Parvis Magna, the whole Francis Drake legend, and his parentage, his lineage. I thought that was important… I kept some characters I like and kind of reset them within that world so there’ll be names and familiar faces and so on, but they won’t necessarily be what they were in the game, which I think is important, you have to do that, create amalgams. I can’t imagine fans of Uncharted will be unhappy, at least with the screenplay. And I do think there’s some interesting, again, anti-Indiana Jones stuff going on, looting and pillaging these UNESCO sites and world heritage sites and also these uncharted realms. There’s 3 million shipwrecks all over the world that have never been seen. That to me is fascinating. So there’s a lot of that stuff, and a lot of that’s kinda new and improved, for lack of a better phrase. I think people will dig it, but I can’t imagine. But I’m sure someone’ll hate my guts, but that’s okay, a lot of people hate my guts.”
Be sure to check out the rest of the interview at Collider for Carnahan’s thoughts on casting, and whether his script falls under PG-13 or R in terms of rating.