Numskull Games has revealed the first game to be released via it’s own publishing company, working with solo developer Lino Slahuschek on his latest project, Rogue Glitch. You can watch the announcement trailer here…
Set to launch on Steam Early Access next month, Rogue Glitch is a multiplayer action roguelite (although solo play is available) that features a heavy focus on platforming across a variety of procedurally generated levels. The Early Access build of the game offers players the opportunity to try out “over 80 unique items, seven upgradeable characters each with their own unique properties and narratives told through a lovable villain on completion events.”
The press releases states, “movement and combat has been fine-tuned for a platformer lover’s palette, allowing player finesse to take on a deadly form. Multiple jumps, ground stomps, wall slides and glides are at your disposable and enhanceable with items. Collect stat boosters and projectile modifications to evolve your pixel-shooter to a force of destruction, and delete the inhabitants of the glitchworld run after run with 1-4 players.”
“We’re overjoyed that our debut digital title coming to Steam is in partnership with Lino,” Numskull Games said. “We were captivated by Rogue Glitch’s fluid controls and polish. It’s fantastic what can be achieved by a solo developer and we can’t wait to see how it flourishes over time with the help of early adopters.”
Rogue Glitch currently has no specific release date but is expected to arrive sometime in August on Steam Early Access. What do you think of Rogue Glitch? Will you be purchasing the game when it launches? Let us know in the comments below or tweet us @FMyth_Gaming…