PC gamers looking forward to playing NIS America’s Ys VIII: Lacrimosa of DANA will be disappointed to hear that the game has been delayed once again and this time without a set release date. It goes without saying that there are plenty of good reasons for the delay and in my opinion, at the end of the day it would be better to have a game delayed and be released in good working order than a multitude of patches following a half finished product.
NIS America have provided a statement to apologise for the delay:
“Low framerate issues and memory leak problems were apparent from the earliest PC builds we received. To help combat these, we looked into the drawing processes, which lead to an overall improvement in performance. However, we are still encountering framerate drops in specific circumstances. The systems regulating these framerate issues are heavily reliant on the architecture of the original PlayStation 4 version and, as such, are not existent in PC architecture. The memory leak issues are somewhat less complicated and expected to be resolved this weekend. But in order to solve these issues, we have determined that we must modify the core level of data in the game.
As the PC version of the game was originally envisioned as a port, we avoided touching the core programming as much as possible and focused on PC performance optimization. However, in light of the feedback of those who have participated in the second beta test, we have concluded that we cannot avoid modifying the core programming.
Once the changes from the relocalization efforts have been implemented at the end of this month, we will be moving development to an entirely different developer who will primarily focus on frame rate improvements as well as other PC optimizations. Once that process begins, we will monitor the progress and determine the release schedule. We will also be sure to give regular updates to our progress.
Again, we truly regret that we underestimated the severity of the issues that have surfaced (and how long it would take to resolve them), and for that, NIS America sincerely apologizes to all of you for this unexpected delay. We are fully aware of how much our fans have been anticipating this release, and will do our very best to launch the game the way it is meant to be launched: without any issues, game-breaking bugs, or errors.”
NIS America have also reassured Playstation 4 and Playstation Vita owners of the game that the relocalisation update patch planned for the 30th January would not be affected by this delay.
Keep checking back with Flickering Myth for updates on the progress of Ys VIII: Lacrimosa of DANA.