Kris Wall reports from EGX 2015… Avalanche Studios sure do love their open world sandbox environments, with their Just Cause series and the new Mad Max boasting some absolutely massive environments for players to explore. However, Just Cause 3 might just be one of the most ambitious environments ever created in video games with over […]
EGX 2015: Hands on with Guitar Hero Live
Kris Wall reports from EGX 2015… If there was one game on display at EGX this year that personified pressure to perform, it was Guitar Hero Live. I would consider myself a fan of the series and have played pretty much all of them to date, I’m no expert but I know my way around […]
EGX 2015: Hands on with Uncharted: The Nathan Drake Collection
Kris Wall reports from EGX 2015… Uncharted needs absolutely no introduction. Naughty Dog delivered one of the greatest series in video games and Nathan Drake was taken into the hearts of gamers the world over with his matinee hero charm and shouts of ‘Oh crap’ every time something went wrong, which was quite often. From […]
EGX 2015: Hands on with Homefront: The Revolution
Kris Wall reports from EGX 2015… Waiting in line to play Homefront: The Revolution, the propaganda style introduction video flooded my brain with visions of Red Dawn, I was going to take up arms and take back the good old US of A from the pesky North Korean invaders who had taken control of the […]
EGX 2015: Hands On with Tom Clancy’s The Division
Kris Wall reports from EGX 2015… By far and away the game with the most impressive wait time of the whole event was Tom Clancy’s The Division with Ubisoft reps speaking of queues up to 5 hours long within mere minutes of the doors to the event opening. Thankfully we managed to avoid the herculean […]
EXG 2015: Hands on with Cuphead
Kris Wall reports from EGX 2015… Without doubt in my top 3 games on show at EGX 2015 and the one I couldn’t help but return to for ‘just one more go’, Cuphead was an utter delight from the moment I picked up the controller and made me instantly jealous that I don’t own an […]