MRIXRT presents tips to introduce newbies to the world of video games… Young people since the 80s have had the luxury of having home consoles at their fingertips. These devices granted them the ability to indulge in every generation of new releases produced by giant and indie developers in the video game world, creating a […]
The Lies of Call of Duty and Player Agency
MRIXRT on Call of Duty… Call of Duty is one of the most popular and financially successful franchises in the history of video games. Thanks to a rotating cycle of developers, publisher Activision has been able to sustain a model wherein every year yields a new title eaten up by the masses. We have all […]
Valorant: Dissecting a Major Failure in the Video Game Industry
MRIXRT presents a look at the failure of Valorant… Free-to-play multiplayer games are a dime-a-dozen these days. Obviously RPGs are the most famous derivative of this category, but plenty of other genres, from MOBAs to survival games to even pirate adventures, have been produced in equal measure by companies hoping to strike gold. If you […]
Drifting Joycons, Anti-Consumerism, and Shifty Storefronts: The Untold Problems of the Nintendo Switch
MRIXRT on Nintendo Switch problems… Everyone loves Nintendo- we all have memories of growing up with one of their consoles, from the NES to the Wii, popping in a multiplayer title, and spending hours gaming with friends from across the neighborhood. Nintendo established itself as a family friendly company and we bought into it for […]
Startopia: A Kooky Simulator of the Industrial Cosmos
MRIXRT presents a look at Startopia… During the 1990s, a genre of video games called simulation titles came to be beloved by the masses. They featured an interesting concept- whereas a conventional video game would be escapism, simulation titles would be based on realistic prospects like running a business. The SimCity franchise is the most […]
Personhood in Video Games? The Philosophy of NPCs
CryMor Gaming presents a look at NPCs… Non-player characters, or NPCs, have been a staple of video games since arguably Computer Space, the very first video game ever created. You simply cannot have a world without some form of externally-controlled entities- it would make everything feel empty, isolated, and (from a design standpoint) downright lazy. […]
Gangsters: The Mafia Game That Should Be Remastered
CryMor Gaming on Gangsters: Organized Crime… Ever since The Godfather came out, mafias and mafiosos have been embedded in western pop culture. The idea of a violent crime organization governed by structure and family is a dark polymorphization of American ideals with American reality, making it all the more appealing. So many video games have tried to […]
Star Wars: Dark Forces – The Forgotten Star Wars Masterpiece
Crymor Gaming presents a look at Star Wars: Dark Forces…. When the original Star Wars hit a stride and took off back in the late 70s, George Lucas knew he had something amazing that could be expanded into every avenue of pop culture. Not only was it popular amongst large groups of people, but it […]
Among Us and the Psychology, History & Math of Social Deduction Games
CryMor Gaming presents a look into the psychological gimmicks behind certain video games…. If you have been following the gaming sector, specifically for PC games, you may have noticed a significant resurgence in popularity for an indie title called Among Us. Developed and published by InnerSloth, Among Us falls under a genre called “social deduction,” which goads […]
Games Where You Have to Destroy the Game? Yup, They Exist | CryMor Gaming
CryMor Gaming presents games that have self-destructive goals… Video games have been around for so long that it can be hard to come up with an original idea. The problem is not that everything has been done, it’s that everything has been done in a way that mutually befits a gaming goal. You can’t have […]