Back in October, Neill Blomkamp and OATS Studios released ADAM: The Mirror, a follow-up to the 2016 short ADAM, created and rendered in real-time 3D using the Unity 2017 engine. And if that left you keen for more, you’re in luck as we now have ADAM: Episode 3, which continues to explore the world where human prisoners have had their consciousness transferred into the bodies of mechanical cyborgs. Watch it here…
“I have had the privilege of leading VFX on blockbusters like Fast and Furious 6 as well as story-driven sagas such as Zero Dark Thirty. In my years, I’ve never had a more powerful and instantly responsive toolkit than Unity,” said Chris Harvey, VFX Supervisor, OATS Studios. “Working in real-time in Unity 2017 gives the team the flexibility to make important creative changes without having to suffer the consequences of reshoots, saving us time and money.”
“More and more of the world’s boldest filmmakers are choosing Unity to help bring their creative vision to life,” said Isabelle Riva, Head of Made with Unity, Unity Technologies. “By shooting and rendering in real-time, Blomkamp and his team at OATS were able to achieve breakthrough visuals that stand as a monument to the level of graphics achievable on Unity. We can’t wait to see what the next wave of game developers and filmmakers create.”
You can watch more shorts from Neill Blomkamp and OATS Studios here.